War gaming supply chain compromise
Overview
Supply-chain attacks abuse trust in software updates, RMM platforms, signed binaries, and third-party remote-access paths. War games build healthy skepticism and clear decision rights without paralyzing the business with fear.
Scenario ideas
- A compromised MSP tool pushes malicious code to a subset of managed tenants.
- A vendor code-signing certificate is stolen; malware bearing a valid signature enters the patch channel.
- A poisoned open-source dependency or typosquat package enters a CI pipeline.
Objectives
- Detect anomalous RMM mass actions or script tasks within minutes (tabletop clock).
- Decide when to isolate all agents versus a targeted tenant scope.
- Communicate in parallel with legal and affected clients without causing unnecessary public panic.
Participants
Include engineering, legal, procurement, and optionally a key vendor TAM as observer—coordination breaks in the exercise, not during a live event.
Outputs
Document a kill-switch authority matrix for RMM-wide actions: named primary, deputy, and when legal must pre-approve.
Controls to stress-test
Code-signing verification, SBOM depth, and realistic limits on vendor SOC attestations (“they are certified” is not a control).
Follow-up
Track gaps as POA&M or security-roadmap items with budget and owners.
Culture
Reward analysts who report suspicious binaries or update anomalies through a blameless intake process.
Recordings
Keep recordings internal; sanitize before any partner or marketing reuse.
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